Nvidia Showcases Adaptive Temporal Anti-Aliasing Technology with Ray Tracing

Nvidia has published documentation for their new anti-aliasing method Adaptive Temporal Anti-Aliasing (ATAA) with extends upon Temporal Anti-Aliasing (TAA) with the power of real time ray tracing. This new technology is designed for games, Nvidia have been working on this new method of anti-aliasing to remove the blurring and ghosting artifacts caused by TAA as […]

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