Microsoft Mocks its Players With Barbaric Sign Language Option for Forza Horizon 5
10 November 2021
Disabled Forza Forza Horizon Forza Horizon 5 Forza Motorsport Microsoft sign language

Seems that Microsoft are finally catering to that retarded, deaf and illiterate audience of gaymer.

For the longest time now Microsoft has been investing heavily in the physically disabled gamer, what with the XBOX Adaptive Controller so that those who’ve been dealt a shitty hand (or no hand) in life may actually be able to enjoy themselves and perhaps take the mind off their choice to fight for Israel.

I have no issues with the Adaptive Controller, I actually like the idea of pandering to the physically disabled, because of course anyone who buys a console is obviously MENTALLY disabled anyway.

However the disability pandering starts to be questioned when Microsoft obviously think so lowly of its own customers as to push and pander with sign language options for the cinematic cutscenes in Forza Horizon 5.

On a recent XBOX newsletter titled “GAMING FOR EVERYONE: The Accessibility Features of Forza Horizon 5”, Microsoft goes into more detailing about how they view their target audience as being not just retarded and illiterate but also options for gaming journalists as well.

We partnered closely with both the disability community and Xbox and used the Xbox Accessibility Guidelines to implement the accessibility features in Forza Horizon 5.

Forza Horizon 5 accessibility features include American Sign Language (ASL) and British Sign Language (BSL) support for cinematics; a game speed modification setting that allows gamers to play at a reduced rate; customizable subtitle options; High Contrast mode, Color Blindness mode and more.

•In addition to these accessibility features, we have core Forza games features that make the game more accessible such as being able to adjust audio and difficulty settings, as well as controller re-mapping and more.

Simply because the standard subtitle option can no longer satisfy the deaf or impaired hearing demographic, with text-to-speech functionality becoming more mainstream for these sorts of things but clearly that’s not enough, what if you were deaf and stupid?

Perhaps you’re a nigger, lots of niggers end up buying consoles because they were purpose built for retarded sheeple.

You can’t fucking read, what good are subtitles to you? How you managed to obtain Forza Horizon 5 in such a state I haven’t the slightest fucking clue but for all the illiterates out there, this game is for you.

From the very beginning of development of Forza Horizon 5, we made it a priority to incorporate accessibility features. We want everyone in the world to be able to experience our game, and with more than an estimated 400 million gamers with disabilities across the globe, it is vital that all players be able to tailor their gameplay in a way that works best for them.

Further options of accessibility are obviously subtitles, where gaymers can adjust the font size, opacity and highlight key words…. all of which simply negate the need for a ridiculous sign language option.

High contrast mode making menus and text easier to see, color blindness options once again….to aid those who obviously have a reading level above kindergarten.

But this one is my favorite, a supposed “Game Speed Modification” which can be used when playing OFFLINE to allow the player to play Forza Horizon 5 at a reduced speed? Clearly because those who are actually buying consoles and playing open world racing titles are incapable of much spare thought, however I’m sure the modern game urinalist would enjoy the option of slowing the game down to make it easier for them.

Playground Games are going above and beyond with accessibility pandering with further options being adjustable menu sizes, an in-game narrator along with text-to-speech functionality and the ability to prolong in-game notifications and disable moving backgrounds once more for the smoothbrain.

These are just some of the accessibility features we’re building upon, and we’re constantly listening to the community to make Forza Horizon 5 an inclusive experience for everyone to enjoy.  With this in mind, the team is excited to share we are also working on American Sign Language (ASL) and British Sign Language (BSL) support for cinematics in Forza Horizon 5. Coming soon, this feature will include a picture-in picture display near the bottom of the screen of an ASL/BSL interpreter during the cinematics in the game.

If I’m being quite honest the Forza Horizon franchise died with Horizon 4, as the title marked the push for the franchise to go mainstream for filthy casuals, though of course you may improve the graphical quality, open world limits or anything else but you’re still going to fall behind the likes of Forza Horizon 1-3.

All the more obvious is how the Horizon franchise has become one of the biggest cash cows for Microsoft, so much so that they’ve gone ahead and recycled them with no Forza Motorsport title separating them.

With these outlandish options of slowing the game down with included sign language options it’s pretty clear who they’re targeting with these settings, and yet nothing is being done to support all the BLIND and deaf gamers of the world who continue to be left behind by the oppressive pandering for retarded illiterates.

Because of course Microsoft and Playground Games are already pandering towards those with mental illnesses with non-binary / transgender options for the in-game player, and for that I simply cannot condone one actually purchase Forza Horizon 5.

Instead rather you should rather pirate the game instead because of course it has already been cracked, not that you would probably care for an offline only experience because at heart a Forza Horizon title is not a real racing game.

Hopefully the next installation of the Forza Horizon franchise comes with the functionality of braille support.

(Thanks for the tip WittyUserName)

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